

You may then use Tilde () key to open up the console in-game. Whether its overwatch cones, character customization, permadeath features, friendly fire, or skill point allotment, here are 17 things Gears Tactics doesnt tell you. Gears Tactics All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Gears Tactics > Guides > XEALEEN's Guides 46 ratings Gears Tactics 100 ACHIEVEMENT GUIDE By XEALEEN This is a comprehensive guide detailing a way of getting for all achievements in the game. I am Ironman achievement in Gears Tactics I am Ironman Complete the Campaign on any.

Copy and paste several times until I had the right item. 100-125h 128,189 gamers are tracking their Gears Tactics achievements.
#GEARS TACTICS ACHIEVEMENTS ROADMAP CODE#
You should have the Hijack skill unlocked when you are about to play Act 2 Chapter 4 (main mission).īelow is the likely order in which you will hijack all 15 non-boss enemy types as you progress through the campaign.Īct 2 Chapter 4 - Wretch, Hammerburst Drone, Ticker, KantusĪct 2 Chapter 5 - Theron Guard, Sniper DroneĪct 2 Chapter 8 (side missions/Corpser boss fight) - GrenadierĪct 3 Chapter 2 (side missions) or Act 3 Chapter 6 (side missions) - Deviant Wretch, Deviant Hammerburst DroneĪct 3 Chapter 3 - Zealot, Deviant Sniper Drone Takes 1-2 seconds for the DLL to find the stuff, StaticCreate the Console UObject, hook some code to allow CheatManager UObject creation and dump Names/Objects to disk. After 140 veteran missions I changed my strategy to get the missing parts. You have to invest skill points for Jack all into the bottom left skill tree from the very beginning to be able to unlock the Hijack skill ASAP when you reach level 4 (my personal recommendation is to choose the Toxic capsule over Sonic capsule lvl 2 early on). This is a highly missable achievement as certain enemy spawns do not repeat later on (Deviant Kantus especially) and if missed can force you to have to do another playthrough of Jacked mode so use the following as a reference to hijack the enemies as and when you encounter a new enemy.
